Sunday 18 November 2012

The remaining commodity dice designs.

Again, I only had a couple of hours to give to this over the weekend (and none at all during the week). Rather than complete making a single set of dice, I went for doing the art for all three of the remaining "cloth" cargo dice.


It also means I'm in a position to do all 6 types of commodity price dice for the ports on the map, although figuring out the number positions so that the "tipping" mechanism works needs doing (I can't use the standard 7s or even a version of it because you can't tip between 3 and 4). I'll need 21 of these, but for simplicity I'll put one of each type on a single sheet and make it 4 times giving 24, then remove 1 of each of the 3 non-cloth dice.

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